showing 2 games

namepublisher(developer)year arrow_downwarddescription
Shadowrun  Data East;Laser Beam (Beam Software)1993According to game developers, this game was built upon the "core" of [game=#8055]Nightshade[/game]. This was done to meet the short deadline they had to complete a game based on the Shadowrun license. Another reason they needed to take this shortcut was because most of their adventure game designers left the company after Nightshade was done. To further complicate things, the game's development was put on hold for years and restarted with 6 months left to finish. Even though there was a new team and a new writer, everything had to fit with the story that had already been approved by FASA (there was no creative control to alter this previously approved story)***Loosely based on the novel [i]Never Deal with a Dragon[/i], by Robert N. Charrette.***The hilarity of the Johnny Mnemonic movie review aside, the story actually seems inspired by William Gibson's short story title [i]Johnny Mnemonic[/i] published via Omni magazine in 1981 and again via his [i]Burning Chrome[/i] collection of short stories in 1981. The Johnny Mnemonic movie actually came 3 years [b]after[/b] this game.

You wake up on a slab in a drawer in the local chop shop (morgue) in Seattle. Find out what happened. Discover Jake's life path. Discover who you can trust. Retaliate against the ones responsible. Fight against and with elves and dwarfs. Banish the undead. Battle sea monsters and dragons. Hack computers. Augment you body with technology and learn magic. Use a bit of detective work, lots of bullets, and public transportation.
[Zerothis]***This game is one of those timeless (although strangely unknown) games, which I so enjoy playing. Set in the 'distant' future, it follows the same path as the movie, no doubt based on this, staring the infamous Keanu Reaves, Johny Mneumonic. Summed up: You got a harddrive in your head, it's costing you a hell of a headache, and damn, you're going to get it out.
Very creative RPG-type level system, multiple weapons, but system of conversations get tiresome. Definitely a game worth playing, but you better be ready to try EVERYTHING to beat it.***Loved this game right from the start when i bought is for my snes 10 years ago for christmas. I bought secret of mana at the same time and shadowrun ranked before secret of mana. i spent all christmas holidays to finish the game.
Unfortunatelly i felt it was a bit short. Nevertheless if there would have been a part2 i would have bought it for sure.
[otaku-kun]
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EarthBound  Nintendo (HAL Laboratory)1995You are Ness, a kid sleeping in his home when a alien comes to you and tells you that you along with three other kids are the only ones who can save the future of Earth. Your mission: find the other three chosen ones and then stop the horrible Gigayas who are going to invade Earth. This is EARTHBOUND!!!***
[32]***Very unique RPG in which you control a child and play in a modern day setting (the 90s).***In an age of RPGs filled with tales of swords and magic and dragons, a new RPG is born to break the mold. Earthbound is a very unique RPG where swords and magic are replaced by baseball bats and psychic powers; instead of dragons you fight crooked cops and cult leaders. The story is light-hearted and humorous, with quite the colorful cast of characters. The graphics are rather sub-par (even for when the game came out) but it's a gaming experience unlike any other.
[magus0008]***I need help on this game.:(What do you do in four side after the spook comes!Can someone tell me.

[George]
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